I paint hard-edged abstract paintings which are initially conceived and developed on a computer. The starting point for these images can be anything from a simple geometric shape to a complex 3D voxel model that I have rendered and abstracted. Depending on the result I want to achieve, I will use different software to plan, distort, pixelate, glitch, or harmonise an image, before executing it in paint on either wood or canvas. The paintings themselves are often complex, time consuming, and require considerable masking and control of the chosen medium. However, I enjoy converging both the digital and the painterly process alongside the endeavour and single-mindedness necessary to complete the finished artwork.
Selected paintings from 2006 onwards. Typically in acrylic on board or canvas.